Dark mode 2 (#100)
* 🗂️ Added tab icons and styles * 🪑 Styled download panel table * 🪑 Cleaned up the DC++ search results table * 🪑 Many changes to DC++ downloads table * 🏗️ Wired up search with RQ * 🏗️ Changes to ComicDetail section * 🔧 Fixing table styes * 🏗 Fixed the archive ops panel * 🔧 Tweaked Archive ops further * 🃏 Styling the action menu * 🧩 CV Match panel refactor WIP * 🏗️ Refactored the action menu * 🤼 Cleaning up CV match panel * 🏗️ Refactored the scored matches * 🤼 Revamped CV match panel UX * 🖌️ Styling tweaks to the side panel * 🖌️ Cleaned up the form * 🏗️ Refactored the search form * 🤐 Added a uncompress indicator * 🏗️ Fix for encoding # in URIs * 🔧 Fixed # symbol handling in URLs * 🔧 Started work on Edit Metadata panel * 🔎 Added a check for existing uncompressed archives * 🏗️ Settings styling tweaks * 🏗️ Fixed invalidation of archiveOps * 🏗️ Fixed an invalidation query on DC++ download panel * 🏗️ Fixed CV-sourced Volume info panel * 🏗️ Fixed volume group card stacks on Dashboard * 🔍 Fixing CV search page * 🏗️ Refactoring Volume groups and wanted panel * 🏗️ Cleaning up useless files * 🛝 Added keen-slider for pull list * 🏗️ Abstracted heading/subheading into Header * 🏗️ Continued refactoring of PullList, Volumes etc. * 📆 Wired up the datepicker to LoCG pull list
This commit was merged in pull request #100.
This commit is contained in:
@@ -1,8 +1,7 @@
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import React, { useEffect, useRef } from "react";
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export const Canvas = (data) => {
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const { colorHistogramData } = data.data;
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console.log(data);
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export const Canvas = ({ data }) => {
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const { colorHistogramData } = data;
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const width = 559;
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const height = 200;
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const pixelRatio = window.devicePixelRatio;
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@@ -10,7 +9,11 @@ export const Canvas = (data) => {
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const canvas = useRef(null);
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useEffect(() => {
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const context = canvas.current.getContext("2d");
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const context = canvas.current?.getContext("2d");
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if (!context) {
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return;
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}
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context.scale(pixelRatio, pixelRatio);
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const guideHeight = 8;
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const startY = height - guideHeight;
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@@ -46,18 +49,24 @@ export const Canvas = (data) => {
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context.stroke();
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// Guide
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context.strokeStyle = "rgb(" + i + ", " + i + ", " + i + ")";
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context.strokeStyle = `rgb(${i}, ${i}, ${i})`;
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context.beginPath();
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context.moveTo(x, startY);
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context.lineTo(x, height);
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context.closePath();
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context.stroke();
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}
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});
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// Cleanup function
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return () => {
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// Perform cleanup actions here
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};
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}, [colorHistogramData, pixelRatio]);
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const dw = Math.floor(pixelRatio * width);
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const dh = Math.floor(pixelRatio * height);
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const style = { width, height };
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return <canvas ref={canvas} width={dw} height={dh} style={style} />;
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};
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